To keep you up to date with the latest movers and shakers in the mobile games industry, we've put together a regular roundup of the latest hires, promotions and, in some cases, exits. If you've ...
The Pocket Gamer Mobile Games Awards in association with Gamelight were established to celebrate the very best in the mobile games industry who are driving the billion dollar industry forward. Once ...
We’ve been delivering our annual PG Connects Helsinki conference since 2014. Over the past decade, we’ve welcomed over 50,000 delegates to our events (live or digital), hosted 42 conferences across 11 ...
This opinion piece was first published in the new PocketGamer.biz newsletter. Sign up for more pieces like this straight to your inbox right here. This weekend, Pocket Gamer Connects is heading back ...
Games group M-League has launched Blast+, a new publishing arm dedicated to bringing free-to-play games to India. The publishing arm aims to boost both global and indie game developers to publish and ...
There is a universal language to games that means some of the world's top titles don't need to rely on localisation to succeed, says YallaPlay CEO Kareem Seddik. He was speaking at Pocket Gamer ...
Pocket Gamer Connects Jordan 2024 kicked off today with a panel of industry experts, hosted by The Powell Group head of business development Charly Harbord, offering key tips on how to get into the ...
Produced alongside our friends at PocketGamer.fun - THE place to discover your next favourite mobile games - here's our pick of the best fresh-this-week titles. While the deals and the stats of the ...
The company's total revenue for the third quarter was $447 million, down 18% year over year, while revenue from its strategic portfolio reached $429 million, down 2% year over year. Net losses for the ...
Games industry professionals will gather next to Jordan's Dead Sea, one of the most remarkable natural wonders of the world, on November 9–10 for two days of invaluable networking with the leading ...
Niantic’s Pikmin Bloom celebrated its third anniversary on October 26th with $63.1 million in lifetime revenue. One of a number of AR-based walking games from Niantic, the title leverages Nintendo’s ...
The games industry moves quickly and while stories may come and go there are some that we just can't let go of… So, to give those particularly thorny topics a further going over we've created a weekly ...